Recently, I accepted defeat and replaced my Windows phone with an Android one. Going through Google’s app store I came across Tetris (the older one, not the trippy new one), a game I’ve not played in ages. I was never any good at it, but that’s not the point, I guess.
Why are humans suddenly getting better at Tetris
As John Green explains in this video, a few people are actually getting much better at the NES version of Tetris than anyone was back in the 90s. One of the reasons for this is that a smaller dedicated group working together can be more effective than a massive group of people working alone on a problem.
The video ends on an uplifting note about the state of the internet – don’t worry about the dire state of the internet, just try to improve your internet. A new take on the ‘be the change you wish to see’ idea.
Study: Tetris is a great distraction for easing an anxious mind
The best distracting activities are those that can induce a sense of “flow … It’s something that fully captures your attention and engages you,” says Sweeny. “I often describe it as the kind of thing you can’t start doing if you only have ten minutes, because you know you’ll lose track of time.” Video games are perfect for this, provided they hit that sweet spot of being easy enough to learn while still pushing the skill level of the player, without becoming so challenging that the player becomes frustrated.
The psychology of Tetris
Tetris holds our attention by continually creating unfinished tasks. Each action in the game allows us to solve part of the puzzle, filling up a row or rows completely so that they disappear, but is also just as likely to create new, unfinished work. A chain of these partial-solutions and newly triggered unsolved tasks can easily stretch to hours, each moment full of the same kind of satisfaction as scratching an itch.
I like the line in that article about the game taking advantage of the mind’s basic pleasure in tidying up.
How Tetris became the world’s favourite computer game
With the iron curtain still firmly in place, Moscow did not have anything resembling a computer industry and software was not for sale. “The idea of receiving money for the programme seemed really strange and ridiculous at that time. So somehow Tetris was copied from my computer and from floppy disk to floppy disk – it just spread like wildfire,” says Mr Pajitnov.
These days, we can’t imagine anything spreading quickly that has to use floppy disks to get around, but you get the idea.
Tetris was passed between computer users the length and breadth of the Soviet Union and before long the government noticed that it had begun affecting productivity in the workplace. In order to combat the problem they created an early form of spyware, which was installed on state computers to corrupt both Tetris and the floppy disk it originated from the moment the game was opened.
Well, that’s one way to manage your workforce.
But never mind all that, let’s talk about the music!
“Korobeiniki” is a nineteenth-century Russian folk song that tells the story of a meeting between a peddler and a girl, describing their hajggling over goods in a veiled metaphor for courtship. Outside Russia, “Korobeiniki” is widely known as the Tetris theme (titled “A-Type” in the game), from its appearance in Nintendo’s 1989 version of the game.
Ready to follow along?
Now let’s bring on the balalaikas and sing along with the Red Army Choir.
That clip led me to this one, with some crazy fingerpicking skills on show.
Here’s another version of that piece, Kamarinskaya, from the Osipov Orchestra in 1953.
A version of that, by the same orchestra I think, makes an appearance on the soundtrack to The Grand Budapest Hotel, and is immediately followed by an arrangement of Moonshine, or Светит месяц – another corker.
Here’s a version featuring Mark Knopfler (possibly).
And here’s an orchestral version, though without the chorus that’s used in Alexandre Desplat’s arrangement.
I wonder if Wes Anderson was a fan of Tetris.