Metaverse schmetaverse #2

VR headsets are bulky and cumbersome, convincing virtual touch is a long way off, and I’ve no idea if virtual smell is a thing. But not to worry, enthuses philosophy professor David Chalmers, “these temporary limitations will pass.” Adventures in technophilosophy: On the reality of virtual worlds – Literary HubThe physics engines that underpin VR … Continue reading “Metaverse schmetaverse #2”

All very meh-ta

After last month’s speculation about Facebook’s attention deflecting rebrand, Mark is ploughing ahead with his metaverse plans and has plumped for Meta. The Facebook company is now Meta – MetaThe metaverse will feel like a hybrid of today’s online social experiences, sometimes expanded into three dimensions or projected into the physical world. It will let … Continue reading “All very meh-ta”

Just a little déjà vu?

Hot on the heels of that Second Life/digital identity documentary I shared earlier is news of another documentary exploring virtual themes, but of a very different kind. Have you heard of simulation theory? It’s like Second Life, but instead of being outside looking in, we’re on the inside wanting to look out. Are we all … Continue reading “Just a little déjà vu?”

Here’s Johnny!

William Gibson’s short story Johnny Mnemonic first appeared in Omni magazine in 1981, before being published in his Burning Chrome collection in 1986. It takes place in the same world of Gibson’s cyberpunk novels, Neuromancer, Count Zero and Mona Lisa Overdrive and, in the 1995 movie at least, starts on 17 January 2021. Johnny Mnemonic … Continue reading “Here’s Johnny!”

Cinematic video games

1917, with its ingenious camerawork and set design, is getting plenty of award attention. (I feel obliged, though, to remind everyone that it’s not really one continuous take, it just looks like that. Others have managed to do that properly. Surely Russian Ark is the one to beat on that score. But anyway!) Its director, Sam … Continue reading “Cinematic video games”

Twenty years of bullet time

John Wick’s son Neo turns 20 this year. Kind of. The Matrix at 20: how the sci-fi gamechanger remains influentialYet objects tend to shift during flight, and in the year 2019, The Matrix has endured as both touchstone and Rorschach blot, a way for people of vastly different ideologies to make sense of the world … Continue reading “Twenty years of bullet time”

A bookshop, but not as we know it?

The novelist Chuck Wendig visited an Amazon Bookstore for the first time recently. It was an unsettling experience. My trip to an Amazon Bookstore: a reviewNow, stepping foot into a physical Amazon bookstore is immediately surreal, in part because Amazon has for so long been a purely digital entity — so, when you enter this … Continue reading “A bookshop, but not as we know it?”