We’re continually fascinated by mirrors, the first selfies, regardless of what Borges might say. Wired introduces us to the work of interactive artist Daniel Rozin and shows us a few of his mechanical marvels.
This artist makes kinetic ‘mirrors’ that echo your movements
The interactive element is crucial, according to Rozin. “My pieces are very boring when there’s not a person in front of them,” he explains. “But the minute a person stands in front, it takes your image. I try to think that maybe it takes more than your image, that maybe it’s capturing something about your soul and displaying it back to you.”
How this guy makes amazing mechanical mirrors
Daniel Rozin, Artist and Professor, Interactive Telecommunications Program, NYU, makes mechanical “mirrors” out of uncommon objects that mimic the viewer’s movements and form.
Interactive sculptures mirror visitors’ movements in shimmering fabrics and cracked clay
In his recent piece Cracked Mud (2019), a mound of clay pieces undulate and upturn in response to visitors’ movements below a low-hanging orb. The suspended light mimics the sun, hovering over the manipulated and cracked earth below. Another piece, Fabric Mirror (2019), uses a digital camera and 400 motors to capture the movements of those who walk past, imitating their gestures in twisting gold and red fabric. Both works allude to how the sun interacts with our bodies and the earth, the former representing a barren future, while the later explores our reflection bathed in shimmering gold.
Matt Pyke’s design collective Universal Everything take a similar but more high-tech approach here, with this installation that greeted visitors to The Barbican’s recent AI: More Than Human exhibition.
Futuristic shapes mirror human movement in a responsive animation by Universal Everything
Future You presents a non-human animated figure that wiggles, shifts, and bends in tandem with the user, presenting up to 47,000 possible variations in appearance. The animation also evolves alongside the user, becoming more agile as it learns movements specific to the visitor’s body.